Live telemetry turned into real numbers - angle, speed, distance, and grip, computed off every slide as it happens.

Every drift, chain and mistake scored live off real telemetry - no manual counting.
Zones owned by cumulative freeroam distance - crews fight for territory.
Full telemetry graphs plus automatic tuning tips pulled straight from your own data.
Configurable score weights mean placements are decided by data, not favorites.
Any licensed member can host a judged event, not just admins - real channels, live controls, and results posted straight to Discord.
| # | Driver | Distance | Drifts |
|---|
Do I need to log in? Browsing leaderboards, events, and profiles works without logging in. Logging in with Discord unlocks Practice, Games, Account, Community posting, and hosting events.
What's a "license"? Apply for one on the Account tab (or /apply in Discord) - it assigns your personal Data Out port and walks you through the in-game telemetry setup so your drifts/laps/dyno runs get tracked.
Who can host an event? Server admins can host on their own server. Any licensed member (even non-admins) can also host - their event just posts to the Drift Analytics home server rather than their own. You can host from either the website's Events tab or Discord's Member Tools panel (click Events there) - whichever's handy, both give you the exact same controls afterward.
Controls vs Edit? Opening an event you're hosting gives you two tabs: Controls (Start/Reset/Next Stage/Stop/Recording) for running it live, and Edit (description, rules, image, score weights) for changing its details. If you're managing it from Discord instead, all of Controls lives on the same Events button - Edit's deeper settings (rules/image/score weights) are website-only for now.
What does Recording actually do? Starting an event doesn't make anyone's stats count by itself - Recording is the separate, per-driver switch for that. 🟢 = this driver's drifting counts toward the leaderboard right now. Paused = they're still connected and can drive freely, it just isn't scored yet - handy while people get into position, or if someone needs a quick break without losing their spot in the event. Start All/Stop All flips everyone at once.
Event images show on the event card once the host uploads one in the Edit tab.
Practice and Dyno both work the same way: start/stop from Discord or remotely from their website tab, and results always post to your member channel in Discord either way.
Crews compete for ownership of named zones by cumulative drift distance driven inside them - across ALL session types (practice, duels, events, freeroam), not just one. The Turf Wars tab shows local (this server) turf; the Map tab can overlay local or global turf on the real 3D map (both off by default - toggle them on).
The Map tab is a live, interactive 3D view of the real FH6 map. Live Players (on by default) shows everyone currently connected. Turf (Local) and Turf (Global) are off by default - switch one on to see zone ownership overlaid.
Live widgets while you drive - toggle which ones you want, pick a layout, and drag a widget's ✥ handle to reorder it. Only visible on your own Telemetry tab while you're actively driving with a license.
Drift scores are calculated from several weighted factors (angle, distance, speed, wall proximity, chains, style line, car proximity, clipping zones). Admins can adjust each server's weights on the Admin tab - any positive numbers work, since only the proportions between them matter. Individual events can override the server default with their own weights in that event's Edit tab.
Duel (free-for-all or elimination), Tag, Most Wanted, and Mini Events all need a license. Each posts results to the same Discord channel/leaderboard you'd get by starting them in Discord directly.
See the Privacy Policy for what's collected (Discord login info, a login IP for alt-account detection, and gameplay stats) and the Terms & Conditions for how the site's code/scoring formulas are protected.